The playback dialog lets you determine some of the interpretation of your score while playing.
You can affect playback with a bunch of switches that will alter the resulting notes:
|[Da-Capo audible]||Effectuate/ignore da-capo-like constructions|
|[Legato audible]||Without legato switched on, all notes will be switched off before the next note starts.|
|[Ornamentation audible]||Disable audible ornamentation completely, play ornaments/embellishments using anticipation, chromatically/diatonically, slow , baroque or fixed timing.|
|[Cue notes audible]||Play or ignore cue-size notes.|
|[Dynamics audible]||Use dynamic levels when marked|
|[Multi-rest audible]||Effectuate multi-bar rests. Can be switched off to ease listening to solo parts containing long multirests|
|[MIDI events audible]||Effectuate in-line MIDI-events like instrument changes|
|[Fermate delay]||Percentage delay to insert when a fermate sign is found. 100 means no delay|
|[Swing]||Use swing-timing when appropriate|
|[Lead-in ticks]||Emit a number of lead-in ticks for use in play-along|
Default accents will be on the first beat within a bar as well as first notes of every cluster, unless you specify 0 for [First note within bar] and [First note within cluster].
How loud or soft the effect of a dynamics marker will be is something you can define here. ppp to fff are the resulting MIDI-volumes (between 0 and 127) the remaining options are dynamic changes.